team.go
TLDR
This file contains the definition of a Team
struct which represents information global to a team. It also includes two methods TeamFromJSON
and TeamsFromJSON
for decoding JSON data into a single team object or a slice of team objects, respectively.
Classes
There are no classes in this file.
Methods
TeamFromJSON
This method takes an io.Reader
object as input and decodes the JSON data into a Team
object. It returns a pointer to the decoded Team
.
TeamsFromJSON
This method takes an io.Reader
object as input and decodes the JSON data into a slice of Team
objects. It returns a pointer to the decoded slice of teams.
package model
import (
"encoding/json"
"io"
)
// Team is information global to a team
// swagger:model
type Team struct {
// ID of the team
// required: true
ID string `json:"id"`
// Title of the team
// required: false
Title string `json:"title"`
// Token required to register new users
// required: true
SignupToken string `json:"signupToken"`
// Team settings
// required: false
Settings map[string]interface{} `json:"settings"`
// ID of user who last modified this
// required: true
ModifiedBy string `json:"modifiedBy"`
// Updated time in miliseconds since the current epoch
// required: true
UpdateAt int64 `json:"updateAt"`
}
func TeamFromJSON(data io.Reader) *Team {
var team *Team
_ = json.NewDecoder(data).Decode(&team)
return team
}
func TeamsFromJSON(data io.Reader) []*Team {
var teams []*Team
_ = json.NewDecoder(data).Decode(&teams)
return teams
}